

public class ACorridorAndRoom {
		/**
		 */
		public void fight(){
		}
		/**
		 */
		public void duck(){
		}
		/**
		 */
		public void pick(){
		}
		/**
		*/
		public void shoot(){
		}
			
			/**
			 */
			public void heal(){
			}
				
				/**
				 */
				public void push(){
				}
					
					/**
					 */
					public void special(){
					}
}
